

If you’re drawing your deck, this usually means adding one Village for every terminal. Later in the game, as you build, you should aim to add Villages to increase your terminal space so that it matches your expected terminals per turn.

This is more likely when you have good deck control via thinning and/or draw, and/or multiple Villages and terminals.Īs the only net benefit of playing a Village is increased terminal space, it is almost always a mistake to gain a Village during the opening turns better to wait until you have at least a couple of terminals in your deck. It follows that you need to line up your Villages and terminals in the same hand for this to occur. Your terminal space is directly related to the number of Villages or Village-like cards you play, and importantly has no benefit in and of itself you need to take advantage of increased terminal space by playing more terminals. You should only add Villages to your deck when you need to increase your terminal space, or the maximum number of terminals you can play in one turn. Village is an important card for engines, as it is one of the simplest and cheapest ways to enable a) playing terminal draw cards like Smithy while retaining the ability to play any Action cards they draw, and b) playing multiple terminal cards per turn, allowing you to use more than one terminal payload card.

Also, all asymmetrical buildings can spawn as shown below or as a horizontal mirror image.Ī fraction of buildings in a new village generate without doors. A building is spawned above street level has stairs leading straight out from its entrance down to the street level, with cobblestone blocks as a foundation extending below the first floor if the building did not spawn on a flat spot. Streets don’t need to be flat across.Įntry stairs are optional for all buildings, and do not spawn if the door/entrance is at street level. All streets are straight with intersections at right angles. Streets are 3 blocks wide and lead away from the well in any of the 4 cardinal directions. Streets are made with grass path if replacing grass blocks, planks or (in desert villages) sandstone if replacing water or lava, otherwise gravel with cobblestone under. Small villages may not even have one of each, but large villages can spawn with multiples of each. The rarest buildings are blacksmiths, butchers, churches, and libraries. Villages usually spawn with multiple farms and houses. The only structure a village is guaranteed to have is one and only one well.
